Technical Skills
Core Competencies
Unity Development: C# (Expert), Gameplay systems architecture, UI/UX implementation, VFX integration, Build optimization & profiling
Cross-Platform Development: Mobile (iOS/Android), PC, Console | Version control (Git) | Agile/Scrum methodologies
Game Development: Rapid prototyping, Data-driven design, Market research & KPI analysis, Team leadership & mentoring
Software Architecture & Design
Design Patterns: Behavioral (Observer, State, Strategy, Command), Creational (Singleton, Factory, Object Pool), Structural (MVC, Adapter, Facade)
Architectural Patterns: MVC/MVVM, Event-Driven Architecture, Component-Based Design, Modular Systems
Data Structures: Arrays, Linked Lists, Hash Tables, Trees, Graphs, Priority Queues, Stacks - with understanding of time/space complexity trade-offs
Technologies
Additional Tools
C# ASP.NET, Git, Trello, Jira, Slack, NPM, MySQL, Krita, Inkscape, Blender, Modular Design, Clean Code Practices